Direct answer

Money comes from direct sale of harvest/meals, club orders, café/market sales and quest turn-ins. Each has its own pricing. Loans add cash now against future payments, and expansion costs eat into everything.

Transaction types

TypeHow it paysEvidence
Direct saleSell raw or cooked itemsPARTIAL — values being verified
Club ordersFixed money + reputationPARTIAL
Café / marketRepeatable sales channelPARTIAL
Quest turn-insFixed rewards per questPARTIAL — see quests
LoansInstant cash, repaymentPARTIAL — see loans below

Loans

Loans are an early cash tool with repayment tracking. The loan mechanic is merged into this page until GSC proves standalone demand.

Avoid unsupported 'best crop' claims

Best-crop-for-money pages rank on launch week but rely on unverified values. No best-crop claim is published here until the economy dataset passes verification — that is the whole point of the money page.

Evidence note

Transaction model is official-consistent and observed. Exact prices/rewards are collected per type; conflicts between sites are resolved by current-build observation, not averages.

MIXED

Launch-week pages conflict on raw selling vs orders vs café amounts. Each is modelled separately here so the numbers stay comparable.

Orders

The how-to-make-money guide lives here (guides/how-to-make-money.html is the short-URL version of this page's core section).